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Dazh

Warning: This definition may contain spoilers from any number of Games Workshop novels or source books.

Dazh: The Kislevite god of fire and the sun who gave the secret of fire to the ancient tribal chiefs. It was his fire that made the winters survivable for the tribes. Dazh is also linked to hospitality, due to the importance of the hearth in a Kislevite house. Those whose hospitality is less than satisfactory may gain disapproval from Dazh, with their fire not lighting or unexpected leaks putting it out.. Unlike the burly and feral Ursun, Dazh appears as a handsome and divine young man wreathed in flames. He lives in a palace with his warrior consorts, the Arari.

Symbol: a sun or flame made of gold, the religion's sacred metal.

Worship: Dazh spends most of his time traveling the sky, and so temples to him are open to the elements. As a god of fire, his temples also contain many braziers and scented smoke.
All days are holy to Dazh, although the Summer Solstice is most holy, with pyres of burning sacrifices and letters being made.

Friends and Enemies: Most religions except Ulric, the god of Winter, trust and get along well with Dazh's followers.

Source: Warhammer Armies: Kislev, 6th Edition by various

Submitter: IBBoard

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